Technically RAID 1 should always be slower than no RAID or RAID 0. under RAID 1, twice the info is travelling around the bus and as Lanarkshire IT said, all RAID 1 is really doing is creating a "redundant" drive based on the primary (ropey sectors and all). RAID 0 should in theory be faster at reading than no RAID and will be faster than RAID 1. It may have been the move from IDE to SCSI (5400rpm to 7200rpm back in the old days) that increased the read speed of mpeg rather than RAID.
You've now got a handful of us running around trying to remember why we went RAID1 rather than RAID0
Somewhere 'round here is a box with all the system logs; which were kept religiously back then... A habit we seem to have lost... :blushing:
Yes; I think the faster drives had a lot to do with it (don't actually recall the spin speeds!); and that IIRC was the primary reason for SCSI being seen as essential. Remember a lot of this would have been pre-UDMA so IDE drives were non-starters for any sort of serious work at full frame rates.
It wasn't so much the read speed that was a problem as the
write speed and the pressing need to avoid dropped frames on capture... It was common practice to defrag the drives and pre-allocate space before capturing. This wasn't MPEG either but M
JPEG... with A/D conversion and frame by frame compression carried out by dedicated hardware; usually in the form of a card slotted into one of the expansion slots... Some cards even had the SCSI controller built right into them.
Most systems had a means of varying the compression ratio as well as frame size and rate (and thus the data rate). But if you were working with going back to tape as your goal then you were (working in PAL) stuck with 25 fps and some factor of what we'd now call 576i (there were a few)... So the goal was sustaned uninterrupted
writing over a relatively long period; and I might be imagining it but there's a bell ringing somewhere that says
that's why RAID1 was used over RAID0...
Preview playback
was often diabolical; it was only when we invoked the 'print to tape' function (usually after rendering the finished piece and defragging) that perfect playback was really essential... And not always achieved either!!!
The fog lifted marvellously when UDMA drives and Promise controllers came along! :thumbup:
NOW! Cat's whiskers and valve radios; they
were the thing.....:lol::lol::lol::lol: